/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#ifndef ARKCORE_SPELLAURADEFINES_H
#define ARKCORE_SPELLAURADEFINES_H

#define MAX_AURAS 64                                        // client support up to 255, but it will cause problems with group auras updating
enum AURA_FLAGS
{
    AFLAG_NONE                   				 = 0x00,
    AFLAG_EFF_INDEX_0           				 = 0x01,
    AFLAG_EFF_INDEX_1            				 = 0x02,
    AFLAG_EFF_INDEX_2            				 = 0x04,
    AFLAG_CASTER                 				 = 0x08,
    AFLAG_POSITIVE               				 = 0x10,
    AFLAG_DURATION               				 = 0x20,
    AFLAG_ANY_EFFECT_AMOUNT_SENT 				 = 0x40, // used with AFLAG_EFF_INDEX_0/1/2
    AFLAG_NEGATIVE               				 = 0x80
};

enum AuraEffectHandleModes {
	AURA_EFFECT_HANDLE_DEFAULT = 0x0, AURA_EFFECT_HANDLE_REAL = 0x01, // handler applies/removes effect from unit
	AURA_EFFECT_HANDLE_SEND_FOR_CLIENT = 0x02, // handler sends apply/remove packet to unit
	AURA_EFFECT_HANDLE_CHANGE_AMOUNT = 0x04, // handler updates effect on target after effect amount change
	AURA_EFFECT_HANDLE_REAPPLY = 0x08, // handler updates effect on target after aura is reapplied on target
	AURA_EFFECT_HANDLE_STAT = 0x10, // handler updates effect on target when stat removal/apply is needed for calculations by core
	AURA_EFFECT_HANDLE_SKILL = 0x20, // handler updates effect on target when skill removal/apply is needed for calculations by core
	AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK = (AURA_EFFECT_HANDLE_SEND_FOR_CLIENT
			| AURA_EFFECT_HANDLE_REAL), // any case handler need to send packet
	AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK = (AURA_EFFECT_HANDLE_CHANGE_AMOUNT
			| AURA_EFFECT_HANDLE_REAL), // any case handler applies effect depending on amount
	AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK = (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK
			| AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK),
	AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK = (AURA_EFFECT_HANDLE_REAPPLY
			| AURA_EFFECT_HANDLE_REAL),
};

//m_schoolAbsorb
enum DAMAGE_ABSORB_TYPE {
	ALL_DAMAGE_ABSORB = -2, ONLY_MAGIC_ABSORB = -1,
};

enum AuraType {
	SPELL_AURA_NONE = 0,
	SPELL_AURA_BIND_SIGHT = 1,
	SPELL_AURA_MOD_POSSESS = 2,
	SPELL_AURA_PERIODIC_DAMAGE = 3,
	SPELL_AURA_DUMMY = 4,
	SPELL_AURA_MOD_CONFUSE = 5,
	SPELL_AURA_MOD_CHARM = 6,
	SPELL_AURA_MOD_FEAR = 7,
	SPELL_AURA_PERIODIC_HEAL = 8,
	SPELL_AURA_MOD_ATTACKSPEED = 9,
	SPELL_AURA_MOD_THREAT = 10,
	SPELL_AURA_MOD_TAUNT = 11,
	SPELL_AURA_MOD_STUN = 12,
	SPELL_AURA_MOD_DAMAGE_DONE = 13,
	SPELL_AURA_MOD_DAMAGE_TAKEN = 14,
	SPELL_AURA_DAMAGE_SHIELD = 15,
	SPELL_AURA_MOD_STEALTH = 16,
	SPELL_AURA_MOD_STEALTH_DETECT = 17,
	SPELL_AURA_MOD_INVISIBILITY = 18,
	SPELL_AURA_MOD_INVISIBILITY_DETECT = 19,
	SPELL_AURA_OBS_MOD_HEALTH = 20, // 20, 21 unofficial
	SPELL_AURA_OBS_MOD_POWER = 21,
	SPELL_AURA_MOD_RESISTANCE = 22,
	SPELL_AURA_PERIODIC_TRIGGER_SPELL = 23,
	SPELL_AURA_PERIODIC_ENERGIZE = 24,
	SPELL_AURA_MOD_PACIFY = 25,
	SPELL_AURA_MOD_ROOT = 26,
	SPELL_AURA_MOD_SILENCE = 27,
	SPELL_AURA_REFLECT_SPELLS = 28,
	SPELL_AURA_MOD_STAT = 29,
	SPELL_AURA_MOD_SKILL = 30,
	SPELL_AURA_MOD_INCREASE_SPEED = 31,
	SPELL_AURA_MOD_INCREASE_MOUNTED_SPEED = 32,
	SPELL_AURA_MOD_DECREASE_SPEED = 33,
	SPELL_AURA_MOD_INCREASE_HEALTH = 34,
	SPELL_AURA_MOD_INCREASE_ENERGY = 35,
	SPELL_AURA_MOD_SHAPESHIFT = 36,
	SPELL_AURA_EFFECT_IMMUNITY = 37,
	SPELL_AURA_STATE_IMMUNITY = 38,
	SPELL_AURA_SCHOOL_IMMUNITY = 39,
	SPELL_AURA_DAMAGE_IMMUNITY = 40,
	SPELL_AURA_DISPEL_IMMUNITY = 41,
	SPELL_AURA_PROC_TRIGGER_SPELL = 42,
	SPELL_AURA_PROC_TRIGGER_DAMAGE = 43,
	SPELL_AURA_TRACK_CREATURES = 44,
	SPELL_AURA_TRACK_RESOURCES = 45,
	SPELL_AURA_46 = 46, // Ignore all Gear test spells
	SPELL_AURA_MOD_PARRY_PERCENT = 47,
	SPELL_AURA_48 = 48, // One periodic spell
	SPELL_AURA_MOD_DODGE_PERCENT = 49,
	SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50,
	SPELL_AURA_MOD_BLOCK_PERCENT = 51,
	SPELL_AURA_MOD_WEAPON_CRIT_PERCENT = 52,
	SPELL_AURA_PERIODIC_LEECH = 53,
	SPELL_AURA_MOD_HIT_CHANCE = 54,
	SPELL_AURA_MOD_SPELL_HIT_CHANCE = 55,
	SPELL_AURA_TRANSFORM = 56,
	SPELL_AURA_MOD_SPELL_CRIT_CHANCE = 57,
	SPELL_AURA_MOD_INCREASE_SWIM_SPEED = 58,
	SPELL_AURA_MOD_DAMAGE_DONE_CREATURE = 59,
	SPELL_AURA_MOD_PACIFY_SILENCE = 60,
	SPELL_AURA_MOD_SCALE = 61,
	SPELL_AURA_PERIODIC_HEALTH_FUNNEL = 62,
	SPELL_AURA_63 = 63, // old SPELL_AURA_PERIODIC_MANA_FUNNEL
	SPELL_AURA_PERIODIC_MANA_LEECH = 64,
	SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK = 65,
	SPELL_AURA_FEIGN_DEATH = 66,
	SPELL_AURA_MOD_DISARM = 67,
	SPELL_AURA_MOD_STALKED = 68,
	SPELL_AURA_SCHOOL_ABSORB = 69,
	SPELL_AURA_EXTRA_ATTACKS = 70,
	SPELL_AURA_MOD_SPELL_CRIT_CHANCE_SCHOOL = 71,
	SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT = 72,
	SPELL_AURA_MOD_POWER_COST_SCHOOL = 73,
	SPELL_AURA_REFLECT_SPELLS_SCHOOL = 74,
	SPELL_AURA_MOD_LANGUAGE = 75,
	SPELL_AURA_FAR_SIGHT = 76,
	SPELL_AURA_MECHANIC_IMMUNITY = 77,
	SPELL_AURA_MOUNTED = 78,
	SPELL_AURA_MOD_DAMAGE_PERCENT_DONE = 79,
	SPELL_AURA_MOD_PERCENT_STAT = 80,
	SPELL_AURA_SPLIT_DAMAGE_PCT = 81,
	SPELL_AURA_WATER_BREATHING = 82,
	SPELL_AURA_MOD_BASE_RESISTANCE = 83,
	SPELL_AURA_MOD_REGEN = 84,
	SPELL_AURA_MOD_POWER_REGEN = 85,
	SPELL_AURA_CHANNEL_DEATH_ITEM = 86,
	SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN = 87,
	SPELL_AURA_MOD_HEALTH_REGEN_PERCENT = 88,
	SPELL_AURA_PERIODIC_DAMAGE_PERCENT = 89,
	SPELL_AURA_90 = 90, // old SPELL_AURA_MOD_RESIST_CHANCE
	SPELL_AURA_MOD_DETECT_RANGE = 91,
	SPELL_AURA_PREVENTS_FLEEING = 92,
	SPELL_AURA_MOD_UNATTACKABLE = 93,
	SPELL_AURA_INTERRUPT_REGEN = 94,
	SPELL_AURA_GHOST = 95,
	SPELL_AURA_SPELL_MAGNET = 96,
	SPELL_AURA_MANA_SHIELD = 97,
	SPELL_AURA_MOD_SKILL_TALENT = 98,
	SPELL_AURA_MOD_ATTACK_POWER = 99,
	SPELL_AURA_AURAS_VISIBLE = 100,
	SPELL_AURA_MOD_RESISTANCE_PCT = 101,
	SPELL_AURA_MOD_MELEE_ATTACK_POWER_VERSUS = 102,
	SPELL_AURA_MOD_TOTAL_THREAT = 103,
	SPELL_AURA_WATER_WALK = 104,
	SPELL_AURA_FEATHER_FALL = 105,
	SPELL_AURA_HOVER = 106,
	SPELL_AURA_ADD_FLAT_MODIFIER = 107,
	SPELL_AURA_ADD_PCT_MODIFIER = 108,
	SPELL_AURA_ADD_TARGET_TRIGGER = 109,
	SPELL_AURA_MOD_POWER_REGEN_PERCENT = 110,
	SPELL_AURA_ADD_CASTER_HIT_TRIGGER = 111,
	SPELL_AURA_OVERRIDE_CLASS_SCRIPTS = 112,
	SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN = 113,
	SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT = 114,
	SPELL_AURA_MOD_HEALING = 115,
	SPELL_AURA_MOD_REGEN_DURING_COMBAT = 116,
	SPELL_AURA_MOD_MECHANIC_RESISTANCE = 117,
	SPELL_AURA_MOD_HEALING_PCT = 118,
	SPELL_AURA_119 = 119, // old SPELL_AURA_SHARE_PET_TRACKING
	SPELL_AURA_UNTRACKABLE = 120,
	SPELL_AURA_EMPATHY = 121,
	SPELL_AURA_MOD_OFFHAND_DAMAGE_PCT = 122,
	SPELL_AURA_MOD_TARGET_RESISTANCE = 123,
	SPELL_AURA_MOD_RANGED_ATTACK_POWER = 124,
	SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN = 125,
	SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT = 126,
	SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS = 127,
	SPELL_AURA_MOD_POSSESS_PET = 128,
	SPELL_AURA_MOD_SPEED_ALWAYS = 129,
	SPELL_AURA_MOD_MOUNTED_SPEED_ALWAYS = 130,
	SPELL_AURA_MOD_RANGED_ATTACK_POWER_VERSUS = 131,
	SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT = 132,
	SPELL_AURA_MOD_INCREASE_HEALTH_PERCENT = 133,
	SPELL_AURA_MOD_MANA_REGEN_INTERRUPT = 134,
	SPELL_AURA_MOD_HEALING_DONE = 135,
	SPELL_AURA_MOD_HEALING_DONE_PERCENT = 136,
	SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE = 137,
	SPELL_AURA_MOD_MELEE_HASTE = 138,
	SPELL_AURA_FORCE_REACTION = 139,
	SPELL_AURA_MOD_RANGED_HASTE = 140,
	SPELL_AURA_MOD_RANGED_AMMO_HASTE = 141,
	SPELL_AURA_MOD_BASE_RESISTANCE_PCT = 142,
	SPELL_AURA_MOD_RESISTANCE_EXCLUSIVE = 143,
	SPELL_AURA_SAFE_FALL = 144,
	SPELL_AURA_MOD_PET_TALENT_POINTS = 145,
	SPELL_AURA_ALLOW_TAME_PET_TYPE = 146,
	SPELL_AURA_MECHANIC_IMMUNITY_MASK = 147,
	SPELL_AURA_RETAIN_COMBO_POINTS = 148,
	SPELL_AURA_REDUCE_PUSHBACK = 149, //    Reduce Pushback
	SPELL_AURA_MOD_SHIELD_BLOCKVALUE_PCT = 150,
	SPELL_AURA_TRACK_STEALTHED = 151, //    Track Stealthed
	SPELL_AURA_MOD_DETECTED_RANGE = 152, //    Mod Detected Range
	SPELL_AURA_SPLIT_DAMAGE_FLAT = 153, //    Split Damage Flat
	SPELL_AURA_MOD_STEALTH_LEVEL = 154, //    Stealth Level Modifier
	SPELL_AURA_MOD_WATER_BREATHING = 155, //    Mod Water Breathing
	SPELL_AURA_MOD_REPUTATION_GAIN = 156, //    Mod Reputation Gain
	SPELL_AURA_PET_DAMAGE_MULTI = 157, //    Mod Pet Damage
	SPELL_AURA_MOD_SHIELD_BLOCKVALUE = 158,
	SPELL_AURA_NO_PVP_CREDIT = 159,
	SPELL_AURA_MOD_AOE_AVOIDANCE = 160,
	SPELL_AURA_MOD_HEALTH_REGEN_IN_COMBAT = 161,
	SPELL_AURA_POWER_BURN = 162,
	SPELL_AURA_MOD_CRIT_DAMAGE_BONUS = 163,
	SPELL_AURA_164 = 164,
	SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS = 165,
	SPELL_AURA_MOD_ATTACK_POWER_PCT = 166,
	SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT = 167,
	SPELL_AURA_MOD_DAMAGE_DONE_VERSUS = 168,
	SPELL_AURA_MOD_CRIT_PERCENT_VERSUS = 169,
	SPELL_AURA_DETECT_AMORE = 170,
	SPELL_AURA_MOD_SPEED_NOT_STACK = 171,
	SPELL_AURA_MOD_MOUNTED_SPEED_NOT_STACK = 172,
	SPELL_AURA_173 = 173, // old SPELL_AURA_ALLOW_CHAMPION_SPELLS
	SPELL_AURA_MOD_SPELL_DAMAGE_OF_STAT_PERCENT = 174, // by defeult intelect, dependent from SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT
	SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT = 175,
	SPELL_AURA_SPIRIT_OF_REDEMPTION = 176,
	SPELL_AURA_AOE_CHARM = 177,
	SPELL_AURA_MOD_DEBUFF_RESISTANCE = 178,
	SPELL_AURA_MOD_ATTACKER_SPELL_CRIT_CHANCE = 179,
	SPELL_AURA_MOD_FLAT_SPELL_DAMAGE_VERSUS = 180,
	SPELL_AURA_181 = 181, // old SPELL_AURA_MOD_FLAT_SPELL_CRIT_DAMAGE_VERSUS - possible flat spell crit damage versus
	SPELL_AURA_MOD_RESISTANCE_OF_STAT_PERCENT = 182,
	SPELL_AURA_MOD_CRITICAL_THREAT = 183,
	SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE = 184,
	SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE = 185,
	SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE = 186,
	SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE = 187,
	SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE = 188,
	SPELL_AURA_MOD_RATING = 189,
	SPELL_AURA_MOD_FACTION_REPUTATION_GAIN = 190,
	SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED = 191,
	SPELL_AURA_MOD_MELEE_RANGED_HASTE = 192,
	SPELL_AURA_MELEE_SLOW = 193,
	SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL = 194,
	SPELL_AURA_MOD_TARGET_ABILITY_ABSORB_SCHOOL = 195,
	SPELL_AURA_MOD_COOLDOWN = 196, // only 24818 Noxious Breath
	SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE = 197,
	SPELL_AURA_198 = 198, // old SPELL_AURA_MOD_ALL_WEAPON_SKILLS
	SPELL_AURA_MOD_INCREASES_SPELL_PCT_TO_HIT = 199,
	SPELL_AURA_MOD_XP_PCT = 200,
	SPELL_AURA_FLY = 201,
	SPELL_AURA_IGNORE_COMBAT_RESULT = 202,
	SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_DAMAGE = 203,
	SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE = 204,
	SPELL_AURA_MOD_SCHOOL_CRIT_DMG_TAKEN = 205,
	SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED = 206,
	SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED = 207,
	SPELL_AURA_MOD_INCREASE_FLIGHT_SPEED = 208,
	SPELL_AURA_MOD_MOUNTED_FLIGHT_SPEED_ALWAYS = 209,
	SPELL_AURA_MOD_VEHICLE_SPEED_ALWAYS = 210,
	SPELL_AURA_MOD_FLIGHT_SPEED_NOT_STACK = 211,
	SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT = 212,
	SPELL_AURA_MOD_RAGE_FROM_DAMAGE_DEALT = 213,
	SPELL_AURA_214 = 214,
	SPELL_AURA_ARENA_PREPARATION = 215,
	SPELL_AURA_HASTE_SPELLS = 216,
	SPELL_AURA_MOD_MELEE_HASTE_2 = 217, // NYI
	SPELL_AURA_HASTE_RANGED = 218,
	SPELL_AURA_MOD_MANA_REGEN_FROM_STAT = 219,
	SPELL_AURA_MOD_RATING_FROM_STAT = 220,
	SPELL_AURA_MOD_DETAUNT = 221,
	SPELL_AURA_222 = 222,
	SPELL_AURA_RAID_PROC_FROM_CHARGE = 223,
	SPELL_AURA_224 = 224,
	SPELL_AURA_RAID_PROC_FROM_CHARGE_WITH_VALUE = 225,
	SPELL_AURA_PERIODIC_DUMMY = 226,
	SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE = 227,
	SPELL_AURA_DETECT_STEALTH = 228,
	SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE = 229,
	SPELL_AURA_230 = 230,
	SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE = 231,
	SPELL_AURA_MECHANIC_DURATION_MOD = 232,
	SPELL_AURA_CHANGE_MODEL_FOR_ALL_HUMANOIDS = 233, // client-side only
	SPELL_AURA_MECHANIC_DURATION_MOD_NOT_STACK = 234,
	SPELL_AURA_MOD_DISPEL_RESIST = 235,
	SPELL_AURA_CONTROL_VEHICLE = 236,
	SPELL_AURA_MOD_SPELL_DAMAGE_OF_ATTACK_POWER = 237,
	SPELL_AURA_MOD_SPELL_HEALING_OF_ATTACK_POWER = 238,
	SPELL_AURA_MOD_SCALE_2 = 239,
	SPELL_AURA_MOD_EXPERTISE = 240,
	SPELL_AURA_FORCE_MOVE_FORWARD = 241,
	SPELL_AURA_MOD_SPELL_DAMAGE_FROM_HEALING = 242,
	SPELL_AURA_MOD_FACTION = 243,
	SPELL_AURA_COMPREHEND_LANGUAGE = 244,
	SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL = 245,
	SPELL_AURA_MOD_AURA_DURATION_BY_DISPEL_NOT_STACK = 246,
	SPELL_AURA_CLONE_CASTER = 247,
	SPELL_AURA_MOD_COMBAT_RESULT_CHANCE = 248,
	SPELL_AURA_CONVERT_RUNE = 249,
	SPELL_AURA_MOD_INCREASE_HEALTH_2 = 250,
	SPELL_AURA_MOD_ENEMY_DODGE = 251,
	SPELL_AURA_MOD_SPEED_SLOW_ALL = 252,
	SPELL_AURA_MOD_BLOCK_CRIT_CHANCE = 253,
	SPELL_AURA_MOD_DISARM_OFFHAND = 254,
	SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT = 255,
	SPELL_AURA_NO_REAGENT_USE = 256,
	SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS = 257,
	SPELL_AURA_258 = 258,
	SPELL_AURA_MOD_HOT_PCT = 259,
	SPELL_AURA_SCREEN_EFFECT = 260,
	SPELL_AURA_PHASE = 261,
	SPELL_AURA_ABILITY_IGNORE_AURASTATE = 262,
	SPELL_AURA_ALLOW_ONLY_ABILITY = 263,
	SPELL_AURA_264 = 264,
	SPELL_AURA_265 = 265,
	SPELL_AURA_266 = 266,
	SPELL_AURA_MOD_IMMUNE_AURA_APPLY_SCHOOL = 267,
	SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT = 268,
	SPELL_AURA_MOD_IGNORE_TARGET_RESIST = 269,
	SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST = 270, // Possibly need swap vs 195 aura used only in 1 spell Chaos Bolt Passive
	SPELL_AURA_MOD_DAMAGE_FROM_CASTER = 271,
	SPELL_AURA_IGNORE_MELEE_RESET = 272,
	SPELL_AURA_X_RAY = 273,
	SPELL_AURA_ABILITY_CONSUME_NO_AMMO = 274,
	SPELL_AURA_MOD_IGNORE_SHAPESHIFT = 275,
	SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC = 276, // NYI
	SPELL_AURA_MOD_MAX_AFFECTED_TARGETS = 277,
	SPELL_AURA_MOD_DISARM_RANGED = 278,
	SPELL_AURA_INITIALIZE_IMAGES = 279,
	SPELL_AURA_MOD_ARMOR_PENETRATION_PCT = 280,
	SPELL_AURA_MOD_HONOR_GAIN_PCT = 281,
	SPELL_AURA_MOD_BASE_HEALTH_PCT = 282,
	SPELL_AURA_MOD_HEALING_RECEIVED = 283, // Possibly only for some spell family class spells
	SPELL_AURA_LINKED = 284,
	SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR = 285,
	SPELL_AURA_ABILITY_PERIODIC_CRIT = 286,
	SPELL_AURA_DEFLECT_SPELLS = 287,
	SPELL_AURA_IGNORE_HIT_DIRECTION = 288,
	SPELL_AURA_289 = 289,
	SPELL_AURA_MOD_CRIT_PCT = 290,
	SPELL_AURA_MOD_XP_QUEST_PCT = 291,
	SPELL_AURA_OPEN_STABLE = 292,
	SPELL_AURA_OVERRIDE_SPELLS = 293,
	SPELL_AURA_PREVENT_REGENERATE_POWER = 294,
	SPELL_AURA_295 = 295,
	SPELL_AURA_SET_VEHICLE_ID = 296,
	SPELL_AURA_BLOCK_SPELL_FAMILY = 297,
	SPELL_AURA_STRANGULATE = 298,
	SPELL_AURA_299 = 299,
	SPELL_AURA_SHARE_DAMAGE_PCT = 300,
	SPELL_AURA_SCHOOL_HEAL_ABSORB = 301,
	SPELL_AURA_302 = 302,
	SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE = 303,
	SPELL_AURA_MOD_FAKE_INEBRIATE = 304,
	SPELL_AURA_MOD_MINIMUM_SPEED = 305,
	SPELL_AURA_306 = 306,
	SPELL_AURA_HEAL_ABSORB_TEST = 307,
	SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER = 308,
	SPELL_AURA_309 = 309,
	SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE = 310,
	SPELL_AURA_311 = 311,
	SPELL_AURA_312 = 312,
	SPELL_AURA_313 = 313,
	SPELL_AURA_PREVENT_RESURRECTION = 314,
	SPELL_AURA_UNDERWATER_WALKING = 315,
	SPELL_AURA_PERIODIC_HASTE = 316,
	SPELL_AURA_MOD_SPELL_POWER_PCT = 317,
	SPELL_AURA_MASTERY = 318,
	SPELL_AURA_319 = 319, // (melee?) attack speed
	SPELL_AURA_MOD_RANGED_ATTACK_SPEED = 320, // NYI
	SPELL_AURA_321 = 321,
	SPELL_AURA_INTERFERE_TARGETTING = 322, // NYI
	SPELL_AURA_323 = 323,
	SPELL_AURA_324 = 324, // spell critical chance (probably by school mask)
	SPELL_AURA_325 = 325,
	SPELL_AURA_326 = 326, // phase related
	SPELL_AURA_327 = 327,
	SPELL_AURA_328 = 328,
	SPELL_AURA_MOD_RUNE_REGEN_SPEED = 329, // NYI
	SPELL_AURA_CAST_WHILE_WALKING = 330, // NYI
	SPELL_AURA_331 = 331,
	SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS = 332, // NYI
	SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_2 = 333, // NYI
	SPELL_AURA_334 = 334,
	SPELL_AURA_335 = 335,
	SPELL_AURA_MOD_FLYING_RESTRICTIONS = 336, // NYI
	SPELL_AURA_MOD_VENDOR_ITEMS_PRICES = 337, // NYI
	SPELL_AURA_MOD_DURABILITY_LOSS = 338,
	SPELL_AURA_INCREASE_SKILL_GAIN_CHANCE = 339, // NYI
	SPELL_AURA_340 = 340,
	SPELL_AURA_341 = 341, // cooldown decrease
	SPELL_AURA_MOD_TIME_BETWEEN_ATTACKS = 342, // (attack speed) NYI
	SPELL_AURA_343 = 343,
	SPELL_AURA_MOD_AUTOATTACK_DAMAGE = 344,
	SPELL_AURA_BYPASS_ARMOR_FOR_CASTER = 345,
	SPELL_AURA_PROGRESS_BAR = 346, // NYI
	SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE = 347, // NYI
	SPELL_AURA_DEPOSIT_BONUS_MONEY_IN_GUILD_BANK_ON_LOOT = 348, // NYI
	SPELL_AURA_MOD_CURRENCY_GAIN = 349, // NYI
	SPELL_AURA_MOD_GATHERING_ITEMS_GAINED_PERCENT = 350, // NYI
	SPELL_AURA_351 = 351,
	SPELL_AURA_352 = 352,
	SPELL_AURA_MOD_CAMOUFLAGE = 353, // NYI
	TOTAL_AURAS = 354
};

enum AuraObjectType {
	UNIT_AURA_TYPE, DYNOBJ_AURA_TYPE,
};
#endif
